Hi, welcome to my website! On this page you’ll find the link to my latest paper and Ph.D. thesis, the recording to my latest talk, and information about my current projects. On the other pages, you can find my CV, list of talks, podcast episodes, and publications. Cheers!
My forthcoming book (autumn 2023) on game character is ready for pre-order! The digital version will be open access, so for free. You can find the (free) pre-order here.
Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined.
This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters’ identities and affect their possible destinies.
Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.
Find my Ph.D. thesis here!