The Construction of Game Characters: The Character Seminar 2019, IT University of Copenhagen (Denmark), 31 October – 01 November 2019. Blom, J.H.
Characters, Avatars, and Kyara: Games in a Character Ecology: Replaying Japan 2019, Kyoto (Japan) 09 – 11 2019. Blom, J.H. Peer Reviewed without Proceedings.
The System of Affection in JRPGs. Panel: Japanese Role-Playing Games in the Ludo Mix: Paradigms, Practices, and Challenges: DiGRA 2019, Kyoto (Japan) 06 – 10 August 2019. Blom, J.H., Peer-Reviewed without Proceedings.
The Definition and Construction of Dynamic Game Characters in Digital Games: Ropecon, Helsinki (Finland), 26 July 2019. Blom, J.H., Peer Reviewed. https://2019.ropecon.fi/eng/program/academic-seminar/ (Recording available here)
The Manifestations of Characters in Games and Manga in the Media Mix: Comics/Games: Aesthetics, Ludic, and Narrative Strategies, Hanover (Germany), 05 – 07 November 2018. Blom, J.H., Peer Reviewed without Proceedings.
Character Construction in Visual Novels as Ergodic Literature. Panel: Approaching Visual Novels in a Media Mix Context: Transfers, Movements, and Contrasts: Mechademia 2018, Kyoto (Japan), 25 – 27 May 2018. Andlauer, L., Barnabé, F., Blom, J.H., Mukae, S., Peer Reviewed without Proceedings.
Frames of Knowledge: Player and Playable Figure: GamesLit 2017, Montreal (Canada), 20 – 22 October 2017. Blom, J.H., Peer Reviewed without Proceedings.
Characters as Gateways to the Game World: Replaying Japan, Rochester (NY, USA), 21 – 23 August 2017. Blom, J.H., Peer Reviewed without Proceedings.
Understanding Games through a Character-World Framework: DiGRA 2017, Melbourne (Australia), 4 – 7 July 2017. Blom, J.H., Peer Reviewed without Proceedings.
Humor and Satire in the Garbage Games: Spectating Play, the 13th Annual Game Research Lab Spring Seminar, Tampere (Finland), 24 – 25 April 2017. Blom, J.H., Paper Presentation without Peer Review.